init commit
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using System;
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namespace Org.BouncyCastle.Crypto;
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public class BufferedAsymmetricBlockCipher : BufferedCipherBase
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{
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private readonly IAsymmetricBlockCipher cipher;
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private byte[] buffer;
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private int bufOff;
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public override string AlgorithmName => cipher.AlgorithmName;
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public BufferedAsymmetricBlockCipher(IAsymmetricBlockCipher cipher)
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{
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this.cipher = cipher;
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}
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internal int GetBufferPosition()
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{
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return bufOff;
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}
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public override int GetBlockSize()
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{
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return cipher.GetInputBlockSize();
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}
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public override int GetOutputSize(int length)
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{
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return cipher.GetOutputBlockSize();
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}
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public override int GetUpdateOutputSize(int length)
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{
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return 0;
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}
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public override void Init(bool forEncryption, ICipherParameters parameters)
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{
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Reset();
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cipher.Init(forEncryption, parameters);
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buffer = new byte[cipher.GetInputBlockSize() + (forEncryption ? 1 : 0)];
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bufOff = 0;
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}
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public override byte[] ProcessByte(byte input)
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{
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if (bufOff >= buffer.Length)
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{
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throw new DataLengthException("attempt to process message to long for cipher");
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}
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buffer[bufOff++] = input;
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return null;
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}
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public override byte[] ProcessBytes(byte[] input, int inOff, int length)
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{
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if (length < 1)
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{
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return null;
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}
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if (input == null)
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{
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throw new ArgumentNullException("input");
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}
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if (bufOff + length > buffer.Length)
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{
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throw new DataLengthException("attempt to process message to long for cipher");
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}
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Array.Copy(input, inOff, buffer, bufOff, length);
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bufOff += length;
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return null;
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}
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public override byte[] DoFinal()
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{
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byte[] result = ((bufOff > 0) ? cipher.ProcessBlock(buffer, 0, bufOff) : BufferedCipherBase.EmptyBuffer);
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Reset();
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return result;
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}
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public override byte[] DoFinal(byte[] input, int inOff, int length)
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{
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ProcessBytes(input, inOff, length);
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return DoFinal();
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}
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public override void Reset()
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{
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if (buffer != null)
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{
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Array.Clear(buffer, 0, buffer.Length);
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bufOff = 0;
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}
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}
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}
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