init commit
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using System;
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using Org.BouncyCastle.Crypto.Parameters;
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using Org.BouncyCastle.Utilities;
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namespace Org.BouncyCastle.Crypto.Engines;
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public class RC4Engine : IStreamCipher
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{
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private static readonly int STATE_LENGTH = 256;
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private byte[] engineState;
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private int x;
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private int y;
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private byte[] workingKey;
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public virtual string AlgorithmName => "RC4";
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public virtual void Init(bool forEncryption, ICipherParameters parameters)
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{
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if (parameters is KeyParameter)
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{
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workingKey = ((KeyParameter)parameters).GetKey();
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SetKey(workingKey);
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return;
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}
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throw new ArgumentException("invalid parameter passed to RC4 init - " + Platform.GetTypeName(parameters));
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}
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public virtual byte ReturnByte(byte input)
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{
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x = (x + 1) & 0xFF;
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y = (engineState[x] + y) & 0xFF;
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byte b = engineState[x];
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engineState[x] = engineState[y];
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engineState[y] = b;
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return (byte)(input ^ engineState[(engineState[x] + engineState[y]) & 0xFF]);
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}
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public virtual void ProcessBytes(byte[] input, int inOff, int length, byte[] output, int outOff)
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{
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Check.DataLength(input, inOff, length, "input buffer too short");
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Check.OutputLength(output, outOff, length, "output buffer too short");
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for (int i = 0; i < length; i++)
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{
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x = (x + 1) & 0xFF;
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y = (engineState[x] + y) & 0xFF;
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byte b = engineState[x];
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engineState[x] = engineState[y];
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engineState[y] = b;
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output[i + outOff] = (byte)(input[i + inOff] ^ engineState[(engineState[x] + engineState[y]) & 0xFF]);
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}
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}
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public virtual void Reset()
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{
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SetKey(workingKey);
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}
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private void SetKey(byte[] keyBytes)
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{
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workingKey = keyBytes;
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x = 0;
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y = 0;
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if (engineState == null)
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{
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engineState = new byte[STATE_LENGTH];
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}
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for (int i = 0; i < STATE_LENGTH; i++)
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{
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engineState[i] = (byte)i;
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}
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int num = 0;
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int num2 = 0;
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for (int j = 0; j < STATE_LENGTH; j++)
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{
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num2 = ((keyBytes[num] & 0xFF) + engineState[j] + num2) & 0xFF;
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byte b = engineState[j];
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engineState[j] = engineState[num2];
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engineState[num2] = b;
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num = (num + 1) % keyBytes.Length;
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}
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}
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}
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