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using Org.BouncyCastle.Utilities.IO;
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namespace Org.BouncyCastle.Crypto.IO;
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public class MacSink : BaseOutputStream
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{
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private readonly IMac mMac;
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public virtual IMac Mac => mMac;
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public MacSink(IMac mac)
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{
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mMac = mac;
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}
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public override void WriteByte(byte b)
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{
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mMac.Update(b);
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}
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public override void Write(byte[] buf, int off, int len)
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{
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if (len > 0)
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{
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mMac.BlockUpdate(buf, off, len);
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}
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}
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}
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