using System; using System.Collections; using Org.BouncyCastle.Utilities; namespace Org.BouncyCastle.Asn1.X509; public class NameConstraints : Asn1Encodable { private Asn1Sequence permitted; private Asn1Sequence excluded; public Asn1Sequence PermittedSubtrees => permitted; public Asn1Sequence ExcludedSubtrees => excluded; public static NameConstraints GetInstance(object obj) { if (obj == null || obj is NameConstraints) { return (NameConstraints)obj; } if (obj is Asn1Sequence) { return new NameConstraints((Asn1Sequence)obj); } throw new ArgumentException("unknown object in factory: " + Platform.GetTypeName(obj), "obj"); } public NameConstraints(Asn1Sequence seq) { foreach (Asn1TaggedObject item in seq) { switch (item.TagNo) { case 0: permitted = Asn1Sequence.GetInstance(item, explicitly: false); break; case 1: excluded = Asn1Sequence.GetInstance(item, explicitly: false); break; } } } public NameConstraints(ArrayList permitted, ArrayList excluded) : this((IList)permitted, (IList)excluded) { } public NameConstraints(IList permitted, IList excluded) { if (permitted != null) { this.permitted = CreateSequence(permitted); } if (excluded != null) { this.excluded = CreateSequence(excluded); } } private DerSequence CreateSequence(IList subtrees) { GeneralSubtree[] array = new GeneralSubtree[subtrees.Count]; for (int i = 0; i < subtrees.Count; i++) { array[i] = (GeneralSubtree)subtrees[i]; } return new DerSequence(array); } public override Asn1Object ToAsn1Object() { Asn1EncodableVector asn1EncodableVector = new Asn1EncodableVector(); if (permitted != null) { asn1EncodableVector.Add(new DerTaggedObject(explicitly: false, 0, permitted)); } if (excluded != null) { asn1EncodableVector.Add(new DerTaggedObject(explicitly: false, 1, excluded)); } return new DerSequence(asn1EncodableVector); } }