using System; using Org.BouncyCastle.Crypto.Utilities; namespace Org.BouncyCastle.Math.Raw; internal abstract class Nat { private const ulong M = 4294967295uL; public static uint Add(int len, uint[] x, uint[] y, uint[] z) { ulong num = 0uL; for (int i = 0; i < len; i++) { num += (ulong)((long)x[i] + (long)y[i]); z[i] = (uint)num; num >>= 32; } return (uint)num; } public static uint Add33At(int len, uint x, uint[] z, int zPos) { ulong num = (ulong)z[zPos] + (ulong)x; z[zPos] = (uint)num; num >>= 32; num += (ulong)((long)z[zPos + 1] + 1L); z[zPos + 1] = (uint)num; num >>= 32; if (num != 0) { return IncAt(len, z, zPos + 2); } return 0u; } public static uint Add33At(int len, uint x, uint[] z, int zOff, int zPos) { ulong num = (ulong)z[zOff + zPos] + (ulong)x; z[zOff + zPos] = (uint)num; num >>= 32; num += (ulong)((long)z[zOff + zPos + 1] + 1L); z[zOff + zPos + 1] = (uint)num; num >>= 32; if (num != 0) { return IncAt(len, z, zOff, zPos + 2); } return 0u; } public static uint Add33To(int len, uint x, uint[] z) { ulong num = (ulong)z[0] + (ulong)x; z[0] = (uint)num; num >>= 32; num += (ulong)((long)z[1] + 1L); z[1] = (uint)num; num >>= 32; if (num != 0) { return IncAt(len, z, 2); } return 0u; } public static uint Add33To(int len, uint x, uint[] z, int zOff) { ulong num = (ulong)z[zOff] + (ulong)x; z[zOff] = (uint)num; num >>= 32; num += (ulong)((long)z[zOff + 1] + 1L); z[zOff + 1] = (uint)num; num >>= 32; if (num != 0) { return IncAt(len, z, zOff, 2); } return 0u; } public static uint AddBothTo(int len, uint[] x, uint[] y, uint[] z) { ulong num = 0uL; for (int i = 0; i < len; i++) { num += (ulong)((long)x[i] + (long)y[i] + z[i]); z[i] = (uint)num; num >>= 32; } return (uint)num; } public static uint AddBothTo(int len, uint[] x, int xOff, uint[] y, int yOff, uint[] z, int zOff) { ulong num = 0uL; for (int i = 0; i < len; i++) { num += (ulong)((long)x[xOff + i] + (long)y[yOff + i] + z[zOff + i]); z[zOff + i] = (uint)num; num >>= 32; } return (uint)num; } public static uint AddDWordAt(int len, ulong x, uint[] z, int zPos) { ulong num = z[zPos] + (x & 0xFFFFFFFFu); z[zPos] = (uint)num; num >>= 32; num += z[zPos + 1] + (x >> 32); z[zPos + 1] = (uint)num; num >>= 32; if (num != 0) { return IncAt(len, z, zPos + 2); } return 0u; } public static uint AddDWordAt(int len, ulong x, uint[] z, int zOff, int zPos) { ulong num = z[zOff + zPos] + (x & 0xFFFFFFFFu); z[zOff + zPos] = (uint)num; num >>= 32; num += z[zOff + zPos + 1] + (x >> 32); z[zOff + zPos + 1] = (uint)num; num >>= 32; if (num != 0) { return IncAt(len, z, zOff, zPos + 2); } return 0u; } public static uint AddDWordTo(int len, ulong x, uint[] z) { ulong num = z[0] + (x & 0xFFFFFFFFu); z[0] = (uint)num; num >>= 32; num += z[1] + (x >> 32); z[1] = (uint)num; num >>= 32; if (num != 0) { return IncAt(len, z, 2); } return 0u; } public static uint AddDWordTo(int len, ulong x, uint[] z, int zOff) { ulong num = z[zOff] + (x & 0xFFFFFFFFu); z[zOff] = (uint)num; num >>= 32; num += z[zOff + 1] + (x >> 32); z[zOff + 1] = (uint)num; num >>= 32; if (num != 0) { return IncAt(len, z, zOff, 2); } return 0u; } public static uint AddTo(int len, uint[] x, uint[] z) { ulong num = 0uL; for (int i = 0; i < len; i++) { num += (ulong)((long)x[i] + (long)z[i]); z[i] = (uint)num; num >>= 32; } return (uint)num; } public static uint AddTo(int len, uint[] x, int xOff, uint[] z, int zOff) { ulong num = 0uL; for (int i = 0; i < len; i++) { num += (ulong)((long)x[xOff + i] + (long)z[zOff + i]); z[zOff + i] = (uint)num; num >>= 32; } return (uint)num; } public static uint AddWordAt(int len, uint x, uint[] z, int zPos) { ulong num = (ulong)x + (ulong)z[zPos]; z[zPos] = (uint)num; num >>= 32; if (num != 0) { return IncAt(len, z, zPos + 1); } return 0u; } public static uint AddWordAt(int len, uint x, uint[] z, int zOff, int zPos) { ulong num = (ulong)x + (ulong)z[zOff + zPos]; z[zOff + zPos] = (uint)num; num >>= 32; if (num != 0) { return IncAt(len, z, zOff, zPos + 1); } return 0u; } public static uint AddWordTo(int len, uint x, uint[] z) { ulong num = (ulong)x + (ulong)z[0]; z[0] = (uint)num; num >>= 32; if (num != 0) { return IncAt(len, z, 1); } return 0u; } public static uint AddWordTo(int len, uint x, uint[] z, int zOff) { ulong num = (ulong)x + (ulong)z[zOff]; z[zOff] = (uint)num; num >>= 32; if (num != 0) { return IncAt(len, z, zOff, 1); } return 0u; } public static uint CAdd(int len, int mask, uint[] x, uint[] y, uint[] z) { uint num = (uint)(-(mask & 1)); ulong num2 = 0uL; for (int i = 0; i < len; i++) { num2 += (ulong)((long)x[i] + (long)(y[i] & num)); z[i] = (uint)num2; num2 >>= 32; } return (uint)num2; } public static void CMov(int len, int mask, uint[] x, int xOff, uint[] z, int zOff) { uint num = (uint)(-(mask & 1)); for (int i = 0; i < len; i++) { uint num2 = z[zOff + i]; uint num3 = num2 ^ x[xOff + i]; num2 ^= num3 & num; z[zOff + i] = num2; } } public static void CMov(int len, int mask, int[] x, int xOff, int[] z, int zOff) { mask = -(mask & 1); for (int i = 0; i < len; i++) { int num = z[zOff + i]; int num2 = num ^ x[xOff + i]; num ^= num2 & mask; z[zOff + i] = num; } } public static void Copy(int len, uint[] x, uint[] z) { Array.Copy(x, 0, z, 0, len); } public static uint[] Copy(int len, uint[] x) { uint[] array = new uint[len]; Array.Copy(x, 0, array, 0, len); return array; } public static void Copy(int len, uint[] x, int xOff, uint[] z, int zOff) { Array.Copy(x, xOff, z, zOff, len); } public static uint[] Create(int len) { return new uint[len]; } public static ulong[] Create64(int len) { return new ulong[len]; } public static int Dec(int len, uint[] z) { for (int i = 0; i < len; i++) { uint[] array2; uint[] array = (array2 = z); int num = i; nint num2 = num; if ((array[num] = array2[num2] - 1) != uint.MaxValue) { return 0; } } return -1; } public static int Dec(int len, uint[] x, uint[] z) { int i = 0; while (i < len) { uint num = (z[i] = x[i] - 1); i++; if (num != uint.MaxValue) { for (; i < len; i++) { z[i] = x[i]; } return 0; } } return -1; } public static int DecAt(int len, uint[] z, int zPos) { for (int i = zPos; i < len; i++) { uint[] array2; uint[] array = (array2 = z); int num = i; nint num2 = num; if ((array[num] = array2[num2] - 1) != uint.MaxValue) { return 0; } } return -1; } public static int DecAt(int len, uint[] z, int zOff, int zPos) { for (int i = zPos; i < len; i++) { uint[] array2; uint[] array = (array2 = z); int num = zOff + i; nint num2 = num; if ((array[num] = array2[num2] - 1) != uint.MaxValue) { return 0; } } return -1; } public static bool Eq(int len, uint[] x, uint[] y) { for (int num = len - 1; num >= 0; num--) { if (x[num] != y[num]) { return false; } } return true; } public static uint[] FromBigInteger(int bits, BigInteger x) { if (x.SignValue < 0 || x.BitLength > bits) { throw new ArgumentException(); } int len = bits + 31 >> 5; uint[] array = Create(len); int num = 0; while (x.SignValue != 0) { array[num++] = (uint)x.IntValue; x = x.ShiftRight(32); } return array; } public static uint GetBit(uint[] x, int bit) { if (bit == 0) { return x[0] & 1; } int num = bit >> 5; if (num < 0 || num >= x.Length) { return 0u; } int num2 = bit & 0x1F; return (x[num] >> num2) & 1; } public static bool Gte(int len, uint[] x, uint[] y) { for (int num = len - 1; num >= 0; num--) { uint num2 = x[num]; uint num3 = y[num]; if (num2 < num3) { return false; } if (num2 > num3) { return true; } } return true; } public static uint Inc(int len, uint[] z) { for (int i = 0; i < len; i++) { uint[] array2; uint[] array = (array2 = z); int num = i; nint num2 = num; if ((array[num] = array2[num2] + 1) != 0) { return 0u; } } return 1u; } public static uint Inc(int len, uint[] x, uint[] z) { int i = 0; while (i < len) { uint num = (z[i] = x[i] + 1); i++; if (num != 0) { for (; i < len; i++) { z[i] = x[i]; } return 0u; } } return 1u; } public static uint IncAt(int len, uint[] z, int zPos) { for (int i = zPos; i < len; i++) { uint[] array2; uint[] array = (array2 = z); int num = i; nint num2 = num; if ((array[num] = array2[num2] + 1) != 0) { return 0u; } } return 1u; } public static uint IncAt(int len, uint[] z, int zOff, int zPos) { for (int i = zPos; i < len; i++) { uint[] array2; uint[] array = (array2 = z); int num = zOff + i; nint num2 = num; if ((array[num] = array2[num2] + 1) != 0) { return 0u; } } return 1u; } public static bool IsOne(int len, uint[] x) { if (x[0] != 1) { return false; } for (int i = 1; i < len; i++) { if (x[i] != 0) { return false; } } return true; } public static bool IsZero(int len, uint[] x) { if (x[0] != 0) { return false; } for (int i = 1; i < len; i++) { if (x[i] != 0) { return false; } } return true; } public static void Mul(int len, uint[] x, uint[] y, uint[] zz) { zz[len] = MulWord(len, x[0], y, zz); for (int i = 1; i < len; i++) { zz[i + len] = MulWordAddTo(len, x[i], y, 0, zz, i); } } public static void Mul(int len, uint[] x, int xOff, uint[] y, int yOff, uint[] zz, int zzOff) { zz[zzOff + len] = MulWord(len, x[xOff], y, yOff, zz, zzOff); for (int i = 1; i < len; i++) { zz[zzOff + i + len] = MulWordAddTo(len, x[xOff + i], y, yOff, zz, zzOff + i); } } public static void Mul(uint[] x, int xOff, int xLen, uint[] y, int yOff, int yLen, uint[] zz, int zzOff) { zz[zzOff + yLen] = MulWord(yLen, x[xOff], y, yOff, zz, zzOff); for (int i = 1; i < xLen; i++) { zz[zzOff + i + yLen] = MulWordAddTo(yLen, x[xOff + i], y, yOff, zz, zzOff + i); } } public static uint MulAddTo(int len, uint[] x, uint[] y, uint[] zz) { ulong num = 0uL; for (int i = 0; i < len; i++) { ulong num2 = (ulong)MulWordAddTo(len, x[i], y, 0, zz, i) & 0xFFFFFFFFuL; num2 += num + ((ulong)zz[i + len] & 0xFFFFFFFFuL); zz[i + len] = (uint)num2; num = num2 >> 32; } return (uint)num; } public static uint MulAddTo(int len, uint[] x, int xOff, uint[] y, int yOff, uint[] zz, int zzOff) { ulong num = 0uL; for (int i = 0; i < len; i++) { ulong num2 = (ulong)MulWordAddTo(len, x[xOff + i], y, yOff, zz, zzOff) & 0xFFFFFFFFuL; num2 += num + ((ulong)zz[zzOff + len] & 0xFFFFFFFFuL); zz[zzOff + len] = (uint)num2; num = num2 >> 32; zzOff++; } return (uint)num; } public static uint Mul31BothAdd(int len, uint a, uint[] x, uint b, uint[] y, uint[] z, int zOff) { ulong num = 0uL; ulong num2 = a; ulong num3 = b; int num4 = 0; do { num += num2 * x[num4] + num3 * y[num4] + z[zOff + num4]; z[zOff + num4] = (uint)num; num >>= 32; } while (++num4 < len); return (uint)num; } public static uint MulWord(int len, uint x, uint[] y, uint[] z) { ulong num = 0uL; ulong num2 = x; int num3 = 0; do { num += num2 * y[num3]; z[num3] = (uint)num; num >>= 32; } while (++num3 < len); return (uint)num; } public static uint MulWord(int len, uint x, uint[] y, int yOff, uint[] z, int zOff) { ulong num = 0uL; ulong num2 = x; int num3 = 0; do { num += num2 * y[yOff + num3]; z[zOff + num3] = (uint)num; num >>= 32; } while (++num3 < len); return (uint)num; } public static uint MulWordAddTo(int len, uint x, uint[] y, int yOff, uint[] z, int zOff) { ulong num = 0uL; ulong num2 = x; int num3 = 0; do { num += num2 * y[yOff + num3] + z[zOff + num3]; z[zOff + num3] = (uint)num; num >>= 32; } while (++num3 < len); return (uint)num; } public static uint MulWordDwordAddAt(int len, uint x, ulong y, uint[] z, int zPos) { ulong num = 0uL; ulong num2 = x; num += num2 * (uint)y + z[zPos]; z[zPos] = (uint)num; num >>= 32; num += num2 * (y >> 32) + z[zPos + 1]; z[zPos + 1] = (uint)num; num >>= 32; num += z[zPos + 2]; z[zPos + 2] = (uint)num; num >>= 32; if (num != 0) { return IncAt(len, z, zPos + 3); } return 0u; } public static uint ShiftDownBit(int len, uint[] z, uint c) { int num = len; while (--num >= 0) { uint num2 = z[num]; z[num] = (num2 >> 1) | (c << 31); c = num2; } return c << 31; } public static uint ShiftDownBit(int len, uint[] z, int zOff, uint c) { int num = len; while (--num >= 0) { uint num2 = z[zOff + num]; z[zOff + num] = (num2 >> 1) | (c << 31); c = num2; } return c << 31; } public static uint ShiftDownBit(int len, uint[] x, uint c, uint[] z) { int num = len; while (--num >= 0) { uint num2 = x[num]; z[num] = (num2 >> 1) | (c << 31); c = num2; } return c << 31; } public static uint ShiftDownBit(int len, uint[] x, int xOff, uint c, uint[] z, int zOff) { int num = len; while (--num >= 0) { uint num2 = x[xOff + num]; z[zOff + num] = (num2 >> 1) | (c << 31); c = num2; } return c << 31; } public static uint ShiftDownBits(int len, uint[] z, int bits, uint c) { int num = len; while (--num >= 0) { uint num2 = z[num]; z[num] = (num2 >> bits) | (c << -bits); c = num2; } return c << -bits; } public static uint ShiftDownBits(int len, uint[] z, int zOff, int bits, uint c) { int num = len; while (--num >= 0) { uint num2 = z[zOff + num]; z[zOff + num] = (num2 >> bits) | (c << -bits); c = num2; } return c << -bits; } public static uint ShiftDownBits(int len, uint[] x, int bits, uint c, uint[] z) { int num = len; while (--num >= 0) { uint num2 = x[num]; z[num] = (num2 >> bits) | (c << -bits); c = num2; } return c << -bits; } public static uint ShiftDownBits(int len, uint[] x, int xOff, int bits, uint c, uint[] z, int zOff) { int num = len; while (--num >= 0) { uint num2 = x[xOff + num]; z[zOff + num] = (num2 >> bits) | (c << -bits); c = num2; } return c << -bits; } public static uint ShiftDownWord(int len, uint[] z, uint c) { int num = len; while (--num >= 0) { uint num2 = z[num]; z[num] = c; c = num2; } return c; } public static uint ShiftUpBit(int len, uint[] z, uint c) { for (int i = 0; i < len; i++) { uint num = z[i]; z[i] = (num << 1) | (c >> 31); c = num; } return c >> 31; } public static uint ShiftUpBit(int len, uint[] z, int zOff, uint c) { for (int i = 0; i < len; i++) { uint num = z[zOff + i]; z[zOff + i] = (num << 1) | (c >> 31); c = num; } return c >> 31; } public static uint ShiftUpBit(int len, uint[] x, uint c, uint[] z) { for (int i = 0; i < len; i++) { uint num = x[i]; z[i] = (num << 1) | (c >> 31); c = num; } return c >> 31; } public static uint ShiftUpBit(int len, uint[] x, int xOff, uint c, uint[] z, int zOff) { for (int i = 0; i < len; i++) { uint num = x[xOff + i]; z[zOff + i] = (num << 1) | (c >> 31); c = num; } return c >> 31; } public static ulong ShiftUpBit64(int len, ulong[] x, int xOff, ulong c, ulong[] z, int zOff) { for (int i = 0; i < len; i++) { ulong num = x[xOff + i]; z[zOff + i] = (num << 1) | (c >> 63); c = num; } return c >> 63; } public static uint ShiftUpBits(int len, uint[] z, int bits, uint c) { for (int i = 0; i < len; i++) { uint num = z[i]; z[i] = (num << bits) | (c >> -bits); c = num; } return c >> -bits; } public static uint ShiftUpBits(int len, uint[] z, int zOff, int bits, uint c) { for (int i = 0; i < len; i++) { uint num = z[zOff + i]; z[zOff + i] = (num << bits) | (c >> -bits); c = num; } return c >> -bits; } public static ulong ShiftUpBits64(int len, ulong[] z, int zOff, int bits, ulong c) { for (int i = 0; i < len; i++) { ulong num = z[zOff + i]; z[zOff + i] = (num << bits) | (c >> -bits); c = num; } return c >> -bits; } public static uint ShiftUpBits(int len, uint[] x, int bits, uint c, uint[] z) { for (int i = 0; i < len; i++) { uint num = x[i]; z[i] = (num << bits) | (c >> -bits); c = num; } return c >> -bits; } public static uint ShiftUpBits(int len, uint[] x, int xOff, int bits, uint c, uint[] z, int zOff) { for (int i = 0; i < len; i++) { uint num = x[xOff + i]; z[zOff + i] = (num << bits) | (c >> -bits); c = num; } return c >> -bits; } public static ulong ShiftUpBits64(int len, ulong[] x, int xOff, int bits, ulong c, ulong[] z, int zOff) { for (int i = 0; i < len; i++) { ulong num = x[xOff + i]; z[zOff + i] = (num << bits) | (c >> -bits); c = num; } return c >> -bits; } public static void Square(int len, uint[] x, uint[] zz) { int num = len << 1; uint num2 = 0u; int num3 = len; int num4 = num; do { ulong num5 = x[--num3]; ulong num6 = num5 * num5; zz[--num4] = (num2 << 31) | (uint)(int)(num6 >> 33); zz[--num4] = (uint)(num6 >> 1); num2 = (uint)num6; } while (num3 > 0); for (int i = 1; i < len; i++) { num2 = SquareWordAdd(x, i, zz); AddWordAt(num, num2, zz, i << 1); } ShiftUpBit(num, zz, x[0] << 31); } public static void Square(int len, uint[] x, int xOff, uint[] zz, int zzOff) { int num = len << 1; uint num2 = 0u; int num3 = len; int num4 = num; do { ulong num5 = x[xOff + --num3]; ulong num6 = num5 * num5; zz[zzOff + --num4] = (num2 << 31) | (uint)(int)(num6 >> 33); zz[zzOff + --num4] = (uint)(num6 >> 1); num2 = (uint)num6; } while (num3 > 0); for (int i = 1; i < len; i++) { num2 = SquareWordAdd(x, xOff, i, zz, zzOff); AddWordAt(num, num2, zz, zzOff, i << 1); } ShiftUpBit(num, zz, zzOff, x[xOff] << 31); } public static uint SquareWordAdd(uint[] x, int xPos, uint[] z) { ulong num = 0uL; ulong num2 = x[xPos]; int num3 = 0; do { num += num2 * x[num3] + z[xPos + num3]; z[xPos + num3] = (uint)num; num >>= 32; } while (++num3 < xPos); return (uint)num; } public static uint SquareWordAdd(uint[] x, int xOff, int xPos, uint[] z, int zOff) { ulong num = 0uL; ulong num2 = x[xOff + xPos]; int num3 = 0; do { num += num2 * ((ulong)x[xOff + num3] & 0xFFFFFFFFuL) + ((ulong)z[xPos + zOff] & 0xFFFFFFFFuL); z[xPos + zOff] = (uint)num; num >>= 32; zOff++; } while (++num3 < xPos); return (uint)num; } public static int Sub(int len, uint[] x, uint[] y, uint[] z) { long num = 0L; for (int i = 0; i < len; i++) { num += (long)x[i] - (long)y[i]; z[i] = (uint)num; num >>= 32; } return (int)num; } public static int Sub(int len, uint[] x, int xOff, uint[] y, int yOff, uint[] z, int zOff) { long num = 0L; for (int i = 0; i < len; i++) { num += (long)x[xOff + i] - (long)y[yOff + i]; z[zOff + i] = (uint)num; num >>= 32; } return (int)num; } public static int Sub33At(int len, uint x, uint[] z, int zPos) { long num = (long)z[zPos] - (long)x; z[zPos] = (uint)num; num >>= 32; num += (long)z[zPos + 1] - 1L; z[zPos + 1] = (uint)num; num >>= 32; if (num != 0) { return DecAt(len, z, zPos + 2); } return 0; } public static int Sub33At(int len, uint x, uint[] z, int zOff, int zPos) { long num = (long)z[zOff + zPos] - (long)x; z[zOff + zPos] = (uint)num; num >>= 32; num += (long)z[zOff + zPos + 1] - 1L; z[zOff + zPos + 1] = (uint)num; num >>= 32; if (num != 0) { return DecAt(len, z, zOff, zPos + 2); } return 0; } public static int Sub33From(int len, uint x, uint[] z) { long num = (long)z[0] - (long)x; z[0] = (uint)num; num >>= 32; num += (long)z[1] - 1L; z[1] = (uint)num; num >>= 32; if (num != 0) { return DecAt(len, z, 2); } return 0; } public static int Sub33From(int len, uint x, uint[] z, int zOff) { long num = (long)z[zOff] - (long)x; z[zOff] = (uint)num; num >>= 32; num += (long)z[zOff + 1] - 1L; z[zOff + 1] = (uint)num; num >>= 32; if (num != 0) { return DecAt(len, z, zOff, 2); } return 0; } public static int SubBothFrom(int len, uint[] x, uint[] y, uint[] z) { long num = 0L; for (int i = 0; i < len; i++) { num += (long)z[i] - (long)x[i] - y[i]; z[i] = (uint)num; num >>= 32; } return (int)num; } public static int SubBothFrom(int len, uint[] x, int xOff, uint[] y, int yOff, uint[] z, int zOff) { long num = 0L; for (int i = 0; i < len; i++) { num += (long)z[zOff + i] - (long)x[xOff + i] - y[yOff + i]; z[zOff + i] = (uint)num; num >>= 32; } return (int)num; } public static int SubDWordAt(int len, ulong x, uint[] z, int zPos) { long num = (long)(z[zPos] - (x & 0xFFFFFFFFu)); z[zPos] = (uint)num; num >>= 32; num += (long)(z[zPos + 1] - (x >> 32)); z[zPos + 1] = (uint)num; num >>= 32; if (num != 0) { return DecAt(len, z, zPos + 2); } return 0; } public static int SubDWordAt(int len, ulong x, uint[] z, int zOff, int zPos) { long num = (long)(z[zOff + zPos] - (x & 0xFFFFFFFFu)); z[zOff + zPos] = (uint)num; num >>= 32; num += (long)(z[zOff + zPos + 1] - (x >> 32)); z[zOff + zPos + 1] = (uint)num; num >>= 32; if (num != 0) { return DecAt(len, z, zOff, zPos + 2); } return 0; } public static int SubDWordFrom(int len, ulong x, uint[] z) { long num = (long)(z[0] - (x & 0xFFFFFFFFu)); z[0] = (uint)num; num >>= 32; num += (long)(z[1] - (x >> 32)); z[1] = (uint)num; num >>= 32; if (num != 0) { return DecAt(len, z, 2); } return 0; } public static int SubDWordFrom(int len, ulong x, uint[] z, int zOff) { long num = (long)(z[zOff] - (x & 0xFFFFFFFFu)); z[zOff] = (uint)num; num >>= 32; num += (long)(z[zOff + 1] - (x >> 32)); z[zOff + 1] = (uint)num; num >>= 32; if (num != 0) { return DecAt(len, z, zOff, 2); } return 0; } public static int SubFrom(int len, uint[] x, uint[] z) { long num = 0L; for (int i = 0; i < len; i++) { num += (long)z[i] - (long)x[i]; z[i] = (uint)num; num >>= 32; } return (int)num; } public static int SubFrom(int len, uint[] x, int xOff, uint[] z, int zOff) { long num = 0L; for (int i = 0; i < len; i++) { num += (long)z[zOff + i] - (long)x[xOff + i]; z[zOff + i] = (uint)num; num >>= 32; } return (int)num; } public static int SubWordAt(int len, uint x, uint[] z, int zPos) { long num = (long)z[zPos] - (long)x; z[zPos] = (uint)num; num >>= 32; if (num != 0) { return DecAt(len, z, zPos + 1); } return 0; } public static int SubWordAt(int len, uint x, uint[] z, int zOff, int zPos) { long num = (long)z[zOff + zPos] - (long)x; z[zOff + zPos] = (uint)num; num >>= 32; if (num != 0) { return DecAt(len, z, zOff, zPos + 1); } return 0; } public static int SubWordFrom(int len, uint x, uint[] z) { long num = (long)z[0] - (long)x; z[0] = (uint)num; num >>= 32; if (num != 0) { return DecAt(len, z, 1); } return 0; } public static int SubWordFrom(int len, uint x, uint[] z, int zOff) { long num = (long)z[zOff] - (long)x; z[zOff] = (uint)num; num >>= 32; if (num != 0) { return DecAt(len, z, zOff, 1); } return 0; } public static BigInteger ToBigInteger(int len, uint[] x) { byte[] array = new byte[len << 2]; for (int i = 0; i < len; i++) { uint num = x[i]; if (num != 0) { Pack.UInt32_To_BE(num, array, len - 1 - i << 2); } } return new BigInteger(1, array); } public static void Zero(int len, uint[] z) { for (int i = 0; i < len; i++) { z[i] = 0u; } } }