using System; using System.IO; namespace Org.BouncyCastle.Utilities.IO; public abstract class BaseOutputStream : Stream { private bool closed; public sealed override bool CanRead => false; public sealed override bool CanSeek => false; public sealed override bool CanWrite => !closed; public sealed override long Length { get { throw new NotSupportedException(); } } public sealed override long Position { get { throw new NotSupportedException(); } set { throw new NotSupportedException(); } } public override void Close() { closed = true; base.Close(); } public override void Flush() { } public sealed override int Read(byte[] buffer, int offset, int count) { throw new NotSupportedException(); } public sealed override long Seek(long offset, SeekOrigin origin) { throw new NotSupportedException(); } public sealed override void SetLength(long value) { throw new NotSupportedException(); } public override void Write(byte[] buffer, int offset, int count) { int num = offset + count; for (int i = offset; i < num; i++) { WriteByte(buffer[i]); } } public virtual void Write(params byte[] buffer) { Write(buffer, 0, buffer.Length); } public override void WriteByte(byte b) { Write(new byte[1] { b }, 0, 1); } }