using System; namespace Org.BouncyCastle.Utilities; public abstract class Integers { public static int RotateLeft(int i, int distance) { return (i << distance) ^ (i >>> -distance); } [CLSCompliant(false)] public static uint RotateLeft(uint i, int distance) { return (i << distance) ^ (i >> -distance); } public static int RotateRight(int i, int distance) { return (i >>> distance) ^ (i << -distance); } [CLSCompliant(false)] public static uint RotateRight(uint i, int distance) { return (i >> distance) ^ (i << -distance); } }