using System; namespace FFmpeg.AutoGen; public struct AVInputFormat { public unsafe sbyte* name; public unsafe sbyte* long_name; public int flags; public unsafe sbyte* extensions; public unsafe AVCodecTag** codec_tag; public unsafe AVClass* priv_class; public unsafe sbyte* mime_type; public unsafe AVInputFormat* next; public int raw_codec_id; public int priv_data_size; public IntPtr read_probe; public IntPtr read_header; public IntPtr read_packet; public IntPtr read_close; public IntPtr read_seek; public IntPtr read_timestamp; public IntPtr read_play; public IntPtr read_pause; public IntPtr read_seek2; public IntPtr get_device_list; public IntPtr create_device_capabilities; public IntPtr free_device_capabilities; }