Files
SuperVPN/output/Libraries/BouncyCastle.Crypto/Org/BouncyCastle/Utilities/Encoders/Base64.cs
2025-10-09 09:57:24 +09:00

65 lines
1.3 KiB
C#

using System;
using System.IO;
namespace Org.BouncyCastle.Utilities.Encoders;
public sealed class Base64
{
private Base64()
{
}
public static string ToBase64String(byte[] data)
{
return Convert.ToBase64String(data, 0, data.Length);
}
public static string ToBase64String(byte[] data, int off, int length)
{
return Convert.ToBase64String(data, off, length);
}
public static byte[] Encode(byte[] data)
{
return Encode(data, 0, data.Length);
}
public static byte[] Encode(byte[] data, int off, int length)
{
string s = Convert.ToBase64String(data, off, length);
return Strings.ToAsciiByteArray(s);
}
public static int Encode(byte[] data, Stream outStream)
{
byte[] array = Encode(data);
outStream.Write(array, 0, array.Length);
return array.Length;
}
public static int Encode(byte[] data, int off, int length, Stream outStream)
{
byte[] array = Encode(data, off, length);
outStream.Write(array, 0, array.Length);
return array.Length;
}
public static byte[] Decode(byte[] data)
{
string s = Strings.FromAsciiByteArray(data);
return Convert.FromBase64String(s);
}
public static byte[] Decode(string data)
{
return Convert.FromBase64String(data);
}
public static int Decode(string data, Stream outStream)
{
byte[] array = Decode(data);
outStream.Write(array, 0, array.Length);
return array.Length;
}
}